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Core/Environment/Rendering
4.3.1
Windows 11 (24H2)
PShape.getVertexCount() always seems to output 0. (tried 1 .svg file and 4 .obj files, even included the .mtl files)
PShape.getVertexCount()
PShape shape; void setup() { size(640, 360, P3D); shape = loadShape("cuboctahedron.obj"); println(shape.getVertexCount()); // zero??? } void draw() { background(0); lights(); translate(width/2, height/2, -200); scale(50); rotateY((float)millis()/2000); shape(shape); }
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The text was updated successfully, but these errors were encountered:
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Most appropriate sub-area of Processing 4?
Core/Environment/Rendering
Processing version
4.3.1
Operating system
Windows 11 (24H2)
Steps to reproduce this
PShape.getVertexCount()
always seems to output 0. (tried 1 .svg file and 4 .obj files, even included the .mtl files)snippet
Additional context
No response
The text was updated successfully, but these errors were encountered: